3D Virtual Reality/Live Action Experience
Curved Screen Experience
Oculus Rifts Hardware Setup
Blender, 3ds Max
After years of preparation, the international touristic Experience Volendam has opened it's doors 10/1/2015 on 'de Dijk' in Volendam.
Beyond Reality has created multiple experiences for this project including a unique Virtual Reality tour through 1916 (the year in which a large flooding took place).
After a lot of brainstorming and concepting, together with Leon Wennekes and Moodfactory, we came up with an idea using a unique combination of Virtual Reality and Live Action actors.
It was pretty clear from the start that the show needed to take place in 1916, when Volendam was flooded.
Because the viewer can take part of the story in VR instead of just looking at it we wanted to create a concept and story that would put those options into service.
We made sure that the concept and script would not only work in Virtual Reality but also use all its technical advantages.
To realistically create Volendam of 1916 in 3D we needed reference material.
Using a lot of old photos from the photoclub Volendam, and by boarding one of the three remaining 'Kwak' boats we got a very clear picture of what it was like back then.
By starting with 'greyboxing' our scenes we could determine our route in the story and efficiently start detailing our points of interest.
By creating our own stereo-camera setup and software tools we were able to preview the actors live in early versions of our 3D scenes.
This allowed us to position the actors correctly and let them interact with the 3D props.
Detailing of the enviroments, props and effects continued throughout the course of the project.
The end result is a beautiful unique Virtual Reality Experience in a photorealistic Volendam in 1916. Visit the Experience Volendam today!